QGISアルゴリズムプロバイダー¶
QGISのアルゴリズムプロバイダーは、ほとんどはQGISのAPIだけを使用して、さまざまな解析とジオプロセッシング操作を実装しています。だから、このプロバイダーからのほとんどすべてのアルゴリズムは、追加設定なしで「箱から出してそのまま」動作します。
このプロバイダーには、プラグインのアルゴリズムが組み込まれており、独自のアルゴリズムも追加されています。
- Cartography
- データベース
- File tools
- Graphics
- 補間
- Layer tools
- Modeler tools
- Network analysis
- ラスタ分析
- Raster terrain analysis
- Raster tools
- Vector analysis
- Vector creation
- Array of offset (parallel) lines
- Array of translated features
- Create grid
- Create points layer from table
- Generate points (pixel centroids) along line
- Generate points (pixel centroids) inside polygon
- Import geotagged photos
- Points to path
- Random points along line
- Random points in extent
- Random points in layer bounds
- Random points inside polygons
- Raster pixels to points
- Raster pixels to polygons
- Regular points
- ベクタ一般
- Assign projection
- 仮想ベクタの作成
- Create attribute index
- Create spatial index
- Define layer projection
- Delete duplicate geometries
- Drop geometries
- Execute SQL
- Extract selected features
- Find projection
- Join attributes by field value
- Join attributes by location
- Join attributes by location (summary)
- Merge vector layers
- Order by expression
- Reproject layer
- Set style for vector layer
- Split vector layer
- Truncate table
- ベクタジオメトリ
- ジオメトリ属性を追加する
- Aggregate
- Boundary
- Bounding boxes
- Buffer
- 重心
- Check validity
- Collect geometries
- Concave hull (alpha shapes)
- Concave hull (k-nearest neighbor)
- Convert geometry type
- Convex hull
- Create layer from extent
- Create wedge buffers
- Delaunay triangulation
- Delete holes
- Densify by count
- 間隔による高密度化
- Dissolve
- Drape (set Z value from raster)
- Drop M/Z values
- 選択ポリゴンを除去
- Explode lines
- Extend lines
- Extract specific vertices
- Extract vertices
- Filter vertices by M value
- Filter vertices by Z value
- Fix geometries
- Geometry by expression
- Interpolate point on line
- Keep N biggest parts
- Line substring
- Lines to polygons
- Merge lines
- Minimum bounding geometry
- Minimum enclosing circles
- Multi-ring buffer (constant distance)
- Multipart to singleparts
- Offset lines
- Oriented minimum bounding box
- Orthogonalize
- Point on Surface
- Points along geometry
- Points displacement
- Pole of inaccessibility
- Polygonize
- Polygons to lines
- Project points (Cartesian)
- Promote to multipart
- Rectangles, ovals, diamonds (fixed)
- Rectangles, ovals, diamonds (variable)
- Remove duplicate vertices
- Remove null geometries
- Reverse line direction
- Rotate
- Segmentize by maximum angle
- Segmentize by maximum distance
- Set M value
- Set M value from raster
- Set Z value
- Simplify
- Single sided buffer
- Smooth
- Snap geometries to layer
- Snap points to grid
- Subdivide
- Swap X and Y coordinates
- Tapered buffers
- Tessellate
- Transect
- Translate
- Variable distance buffer (Graphical Modeler only)
- Variable width buffer (by M value)
- Voronoi polygons
- Vector overlay
- Vector selection
- Vector table