.. highlight:: python :linenothreshold: 5 .. testsetup:: loadproject iface = start_qgis() canvas = iface.mapCanvas() The code snippets on this page need the following imports if you're outside the pyqgis console: .. testcode:: loadproject from qgis.core import ( QgsProject, QgsPathResolver ) from qgis.gui import ( QgsLayerTreeMapCanvasBridge, ) .. _loadproject: **************** Loading Projects **************** Sometimes you need to load an existing project from a plugin or (more often) when developing a standalone QGIS Python application (see: :ref:`pythonapplications`). .. index:: pair: Projects; Loading To load a project into the current QGIS application you need to create an instance of the :class:`QgsProject ` class. This is a singleton class, so you must use its :meth:`instance() ` method to do it. You can call its :meth:`read() ` method, passing the path of the project to be loaded: .. testcode:: loadproject # If you are not inside a QGIS console you first need to import # qgis and PyQt classes you will use in this script as shown below: from qgis.core import QgsProject # Get the project instance project = QgsProject.instance() # Print the current project file name (might be empty in case no projects have been loaded) # print(project.fileName()) # Load another project project.read('testdata/01_project.qgs') print(project.fileName()) .. testoutput:: loadproject testdata/01_project.qgs If you need to make modifications to the project (for example to add or remove some layers) and save your changes, call the :meth:`write() ` method of your project instance. The :meth:`write() ` method also accepts an optional path for saving the project to a new location: .. testcode:: loadproject # Save the project to the same project.write() # ... or to a new file project.write('testdata/my_new_qgis_project.qgs') Both :meth:`read() ` and :meth:`write() ` functions return a boolean value that you can use to check if the operation was successful. .. note:: If you are writing a QGIS standalone application, in order to synchronise the loaded project with the canvas you need to instantiate a :class:`QgsLayerTreeMapCanvasBridge ` as in the example below: .. testcode:: loadproject bridge = QgsLayerTreeMapCanvasBridge( \ QgsProject.instance().layerTreeRoot(), canvas) # Now you can safely load your project and see it in the canvas project.read('testdata/my_new_qgis_project.qgs') Resolving bad paths =================== It can happen that layers loaded in the project are moved to another location. When the project is loaded again all the layer paths are broken. The :class:`QgsPathResolver ` class with the :meth:`setPathPreprocessor() ` allows setting a custom path pre-processor function, which allows for manipulation of paths and data sources prior to resolving them to file references or layer sources. The processor function must accept a single string argument (representing the original file path or data source) and return a processed version of this path. The path pre-processor function is called **before** any bad layer handler. Some use cases: #. replace an outdated path: .. testcode:: loadproject def my_processor(path): return path.replace('c:/Users/ClintBarton/Documents/Projects', 'x:/Projects/') QgsPathResolver.setPathPreprocessor(my_processor) #. replace a database host address with a new one: .. testcode:: loadproject def my_processor(path): return path.replace('host=10.1.1.115', 'host=10.1.1.116') QgsPathResolver.setPathPreprocessor(my_processor) #. replace stored database credentials with new ones: .. testcode:: loadproject def my_processor(path): path= path.replace("user='gis_team'", "user='team_awesome'") path = path.replace("password='cats'", "password='g7as!m*'") return path QgsPathResolver.setPathPreprocessor(my_processor)