|updatedisclaimer| .. comment out this Section (by putting '|updatedisclaimer|' on top) if file is not uptodate with release .. _general_tools: ************* General Tools ************* .. _`shortcuts`: Keyboard shortcuts ================== .. index:: single:Keyboard shortcuts |qg| provides default keyboard shortcuts for many features. You can find them in section :ref:`label_menubar`. Additionally, the menu option :menuselection:`Settings --> Configure Shortcuts..` allows you to change the default keyboard shortcuts and to add new keyboard shortcuts to |qg| features. .. _figure_shortcuts: .. only:: html **Figure Shortcuts 1:** .. figure:: /static/user_manual/introduction/shortcuts.png :align: center Define shortcut options |nix| (Gnome) Configuration is very simple. Just select a feature from the list and click on **[Change]**, **[Set none]** or **[Set default]**. Once you have finished your configuration, you can save it as an XML file and load it to another |qg| installation. .. _`context_help`: Context help ============ .. index:: single:Context help When you need help on a specific topic, you can access context help via the **[Help]** button available in most dialogs --- please note that third-party plugins can point to dedicated web pages. .. _`redraw_events`: Rendering ========= .. index:: single:Rendering By default, |qg| renders all visible layers whenever the map canvas is refreshed. The events that trigger a refresh of the map canvas include: * Adding a layer * Panning or zooming * Resizing the |qg| window * Changing the visibility of a layer or layers |qg| allows you to control the rendering process in a number of ways. .. `label_scaledepend`: Scale Dependent Rendering ------------------------- .. index:: single:Rendering scale dependent Scale-dependent rendering allows you to specify the minimum and maximum scales at which a layer will be visible. To set scale-dependent rendering, open the :guilabel:`Properties` dialog by double-clicking on the layer in the legend. On the :guilabel:`General` tab, click on the |checkbox| :guilabel:`Scale dependent visibility` checkbox to activate the feature, then set the minimum and maximum scale values. You can determine the scale values by first zooming to the level you want to use and noting the scale value in the |qg| status bar. .. index:: single:Scale .. _`label_controlmap`: Controlling Map Rendering ------------------------- Map rendering can be controlled in the various ways, as described below. .. _`label_suspendrender`: Suspending Rendering .................... .. index::`rendering!suspending` To suspend rendering, click the |checkbox| :guilabel:`Render` checkbox in the lower right corner of the status bar. When the |checkbox| :guilabel:`Render` checkbox is not checked, |qg| does not redraw the canvas in response to any of the events described in section :ref:`redraw_events`. Examples of when you might want to suspend rendering include: * Adding many layers and symbolizing them prior to drawing * Adding one or more large layers and setting scale dependency before drawing * Adding one or more large layers and zooming to a specific view before drawing * Any combination of the above Checking the |checkbox| :guilabel:`Render` checkbox enables rendering and causes an immediate refresh of the map canvas. .. _`label_settinglayer`: Setting Layer Add Option ........................ .. index::`rendering!options` .. index::`layers!initial visibility` You can set an option to always load new layers without drawing them. This means the layer will be added to the map, but its visibility checkbox in the legend will be unchecked by default. To set this option, choose menu option :menuselection:`Settings --> Options` and click on the :guilabel:`Rendering` tab. Uncheck the |checkbox| :guilabel:`By default new layers added to the map should be displayed` checkbox. Any layer subsequently added to the map will be off (invisible) by default. Stopping Rendering .................. .. index:: single:Rendering halting .. _label_stoprender: To stop the map drawing, press the :kbd:`ESC` key. This will halt the refresh of the map canvas and leave the map partially drawn. It may take a bit of time between pressing :kbd:`ESC` and the time the map drawing is halted. .. note:: It is currently not possible to stop rendering --- this was disabled in the Qt4 port because of User Interface (UI) problems and crashes. .. _`label_updatemap`: Updating the Map Display During Rendering ......................................... .. index:: single:rendering update during drawing You can set an option to update the map display as features are drawn. By default, |qg| does not display any features for a layer until the entire layer has been rendered. To update the display as features are read from the datastore, choose menu option :menuselection:`Settings --> Options` and click on the :guilabel:`Rendering` tab. Set the feature count to an appropriate value to update the display during rendering. Setting a value of 0 disables update during drawing (this is the default). Setting a value too low will result in poor performance, as the map canvas is continually updated during the reading of the features. A suggested value to start with is 500. .. _`label_renderquality`: Influence Rendering Quality ........................... .. index:: single:rendering quality To influence the rendering quality of the map, you have two options. Choose menu option :menuselection:`Settings --> Options`, click on the :guilabel:`Rendering` tab and select or deselect following checkboxes: * |checkbox| :guilabel:`Make lines appear less jagged at the expense of some drawing performance` * |checkbox| :guilabel:`Fix problems with incorrectly filled polygons` Speed-up rendering .................. There are two settings that allow you to improve rendering speed. Open the |qg| options dialog using :menuselection:`Settings --> Options`, go to the :guilabel:`Rendering` tab and select or deselect the following checkboxes: * |checkbox| :guilabel:`Enable back buffer`. This provides better graphics performance at the cost of losing the possibility to cancel rendering and incrementally draw features. If it is unchecked, you can set the :guilabel:`Number of features to draw before updating the display`, otherwise this option is inactive. * |checkbox| :guilabel:`Use render caching where possible to speed up redraws` .. _`sec_measure`: Measuring ========= .. index:: single:measure Measuring works within projected coordinate systems (e.g., UTM) and unprojected data. If the loaded map is defined with a geographic coordinate system (latitude/longitude), the results from line or area measurements will be incorrect. To fix this, you need to set an appropriate map coordinate system (see section :ref:`label_projections`). All measuring modules also use the snapping settings from the digitizing module. This is useful, if you want to measure along lines or areas in vector layers. To select a measuring tool, click on |mActionMeasure| and select the tool you want to use. Measure length, areas and angles -------------------------------- .. index:: single:measure;line length .. index:: single:measure;areas .. index:: single:measure;angles |mActionMeasure| :sup:`Measure Line`: |qg| is able to measure real distances between given points according to a defined ellipsoid. To configure this, choose menu option :menuselection:`Settings --> Options`, click on the :guilabel:`Map tools` tab and select the appropriate ellipsoid. There, you can also define a rubberband color and your preferred measurement units (meters or feet) and angle units (degrees, radians and gon). The tool then allows you to click points on the map. Each segment length, as well as the total, shows up in the measure window. To stop measuring, click your right mouse button. .. _figure_measure_length: .. only:: html **Figure Measure 1:** .. figure:: /static/user_manual/introduction/measure_line.png :align: center Measure Distance |nix| (Gnome) |mActionMeasureArea| :sup:`Measure Area`: Areas can also be measured. In the measure window, the accumulated area size appears. In addition, the measuring tool will snap to the currently selected layer, provided that layer has its snapping tolerance set (see section :ref:`snapping_tolerance`). So, if you want to measure exactly along a line feature, or around a polygon feature, first set its snapping tolerance, then select the layer. Now, when using the measuring tools, each mouse click (within the tolerance setting) will snap to that layer. .. _figure_measure_area: .. only:: html **Figure Measure 2:** .. figure:: /static/user_manual/introduction/measure_area.png :align: center Measure Area |nix| (Gnome) |mActionMeasureAngle| :sup:`Measure Angle`: You can also measure angles. The cursor becomes cross-shaped. Click to draw the first segment of the angle you wish to measure, then move the cursor to draw the desired angle. The measure is displayed in a pop-up dialog. .. _figure_measure_angle: .. only:: html **Figure Measure 3:** .. figure:: /static/user_manual/introduction/measure_angle.png :align: center Measure Angle |nix| (Gnome) .. _`sec_selection`: Select and deselect features ---------------------------- The |qg| toolbar provides several tools to select features in the map canvas. To select one or several features, just click on |mActionSelect| and select your tool: * |mActionSelect| :sup:`Select Single Feature` * |mActionSelectRectangle| :sup:`Select Features by Rectangle` * |mActionSelectPolygon| :sup:`Select Features by Polygon` * |mActionSelectFreehand| :sup:`Select Features by Freehand` * |mActionSelectRadius| :sup:`Select Features by Radius` To deselect all selected features click on |mActionDeselectAll| :sup:`Deselect features from all layers`. .. _`identify`: Identify features ================= .. index:: single:Identify features The Identify tool allows you to interact with the map canvas and get information on features in a pop-up window. To identify features, use :menuselection:`View --> Identify features` or press :kbd:`Ctrl + Shift + I`, or click on the |mActionIdentify| :sup:`Identify features` icon in the toolbar. If you click on several features, the :guilabel:`Identify results` dialog will list information about all the selected features. The first item is the number of the feature in the list of results, followed by the layer name. Then, its first child will be the name of a field with its value. Finally, all information about the feature is displayed. This window can be customized to display custom fields, but by default it will display three kinds of information: * Actions: Actions can be added to the identify feature windows. When clicking on the action label, action will be run. By default, only one action is added, to view feature form for editing. * Derived: This information is calculated or derived from other information. You can find clicked coordinate, X and Y coordinates, area in map units and perimeter in map units for polygons, length in map units for lines and feature ids. * Data attributes: This is the list of attribute fields from the data. .. _figure_identify: .. only:: html **Figure Identify 1:** .. figure:: /static/user_manual/introduction/identify_features.png :align: center Identify feaures dialog |nix| (Gnome) At the bottom of the window, you have five icons: * |mActionIdentifyExpand| :sup:`Expand tree` * |mActionIdentifyCollapse| :sup:`Collapse tree` * |mActionIdentifyDefaultExpand| :sup:`Default behaviour` * |mActionIdentifyCopyAttributes| :sup:`Copy attributes` * |mActionIdentifyPrint| :sup:`Print selected HTML response` Other functions can be found in the context menu of the identified item. For example, from the context menu you can: * View the feature form * Zoom to feature * Copy feature: Copy all feature geometry and attributes * Copy attribute value: Copy only the value of the attribute that you click on * Copy feature attributes: Copy only attributes * Clear result: Remove results in the window * Clear highlights: Remove features highlighted on the map * Highlight all * Highlight layer * Activate layer: Choose a layer to be activated * Layer properties: Open layer properties window * Expand all * Collapse all .. _decorations: Decorations =========== The Decorations of |qg| include the Grid, the Copyright Label, the North Arrow and the Scale Bar. They are used to 'decorate' the map by adding cartographic elements. Grid ---- |transformed| :sup:`Grid` allows you to add a coordinate grid and coordinate annotations to the map canvas. .. _figure_decorations_1: .. only:: html **Figure Decorations 1:** .. figure:: /static/user_manual/introduction/grid_dialog.png :align: center The Grid Dialog |nix| #. Select from menu :menuselection:`View --> Decorations --> Grid`. The dialog starts (see figure_decorations_1_). #. Activate the |checkbox| :guilabel:`Enable grid` checkbox and set grid definitions according to the layers loaded in the map canvas. #. Activate the |checkbox| :guilabel:`Draw annotations` checkbox and set annotation definitions according to the layers loaded in the map canvas. #. Click **[Apply]** to verify that it looks as expected. #. Click **[OK]** to close the dialog. Copyright Label --------------- |copyright_label| :sup:`Copyright label` adds a copyright label using the text you prefer to the map. .. _figure_decorations_2: .. only:: html **Figure Decorations 2:** .. figure:: /static/user_manual/introduction/copyright.png :align: center The Copyright Dialog |nix| #. Select from menu :menuselection:`View --> Decorations --> Copyright Label`. The dialog starts (see figure_decorations_2_). #. Enter the text you want to place on the map. You can use HTML as shown in the example. #. Choose the placement of the label from the :guilabel:`Placement` |selectstring| combo box. #. Make sure the |checkbox| :guilabel:`Enable Copyright Label` checkbox is checked. #. Click **[OK]**. In the example above, which is the default, |qg| places a copyright symbol followed by the date in the lower right-hand corner of the map canvas. North Arrow ----------- |north_arrow| :sup:`North Arrow` places a simple north arrow on the map canvas. At present, there is only one style available. You can adjust the angle of the arrow or let |qg| set the direction automatically. If you choose to let |qg| determine the direction, it makes its best guess as to how the arrow should be oriented. For placement of the arrow, you have four options, corresponding to the four corners of the map canvas. .. _figure_decorations_3: .. only:: html **Figure Decorations 3:** .. figure:: /static/user_manual/introduction/north_arrow_dialog.png :align: center The North Arrow Dialog |nix| Scale Bar --------- |scale_bar| :sup:`Scale Bar` adds a simple scale bar to the map canvas. You can control the style and placement, as well as the labeling of the bar. .. _figure_decorations_4: .. only:: html **Figure Decorations 4:** .. figure:: /static/user_manual/introduction/scale_bar_dialog.png :align: center The Scale Bar Dialog |nix| |qg| only supports displaying the scale in the same units as your map frame. So if the units of your layers are in meters, you can't create a scale bar in feet. Likewise, if you are using decimal degrees, you can't create a scale bar to display distance in meters. To add a scale bar: #. Select from menu :menuselection:`View --> Decorations --> Scale Bar`. The dialog starts (see figure_decorations_4_). #. Choose the placement from the :guilabel:`Placement` |selectstring| combo box. #. Choose the style from the :guilabel:`Scale bar style` |selectstring| combo box. #. Select the color for the bar :guilabel:`Color of bar` |selectcolor| or use the default black color. #. Set the size of the bar and its label :guilabel:`Size of bar` |selectnumber|. #. Make sure the |checkbox| :guilabel:`Enable scale bar` checkbox is checked. #. Optionally, check |checkbox| :guilabel:`Automatically snap to round number on resize`. #. Click **[OK]**. .. tip:: **Settings of Decorations** When you save a :file:`.qgs` project, any changes you have made to Grid, North Arrow, Scale Bar and Copyright will be saved in the project and restored the next time you load the project. .. _sec_annotations: .. index:: single: annotation Annotation Tools ================ The |mActionTextAnnotation| :sup:`Text Annotation` tool in the attribute toolbar provides the possibility to place formatted text in a balloon on the |qg| map canvas. Use the :guilabel:`Text Annotation` tool and click into the map canvas. .. _annotation: .. only:: html **Figure annotation 1:** .. figure:: /static/user_manual/introduction/annotation.png :align: center Annotation text dialog |nix| Double clicking on the item opens a dialog with various options. There is the text editor to enter the formatted text and other item settings. For instance, there is the choice of having the item placed on a map position (displayed by a marker symbol) or to have the item on a screen position (not related to the map). The item can be moved by map position (by dragging the map marker) or by moving only the balloon. The icons are part of the GIS theme, and they are used by default in the other themes, too. The |mActionAnnotation| :sup:`Move Annotation` tool allows you to move the annotation on the map canvas. Html annotations ---------------- The |mActionFormAnnotation| :sup:`Html Annotation` tools in the attribute toolbar provides the possibility to place the content of an html file in a balloon on the |qg| map canvas. Using the :guilabel:`Html Annotation` tool, click into the map canvas and add the path to the html file into the dialog. SVG annotations --------------- The |mActionSaveAsSVG| :sup:`SVG Annotation` tool in the attribute toolbar provides the possibility to place an SVG symbol in a balloon on the |qg| map canvas. Using the :guilabel:`SVG Annotation` tool, click into the map canvas and add the path to the SVG file into the dialog. Form annotations ---------------- .. index::`annotations` .. index::`form annotation|\see{annotations}` Additionally, you can also create your own annotation forms. The |mActionFormAnnotation| :sup:`Form Annotation` tool is useful to display attributes of a vector layer in a customized Qt Designer form (see figure_custom_annotation_). This is similar to the designer forms for the :guilabel:`Identify features` tool, but displayed in an annotation item. Also see this video https://www.youtube.com/watch?v=0pDBuSbQ02o from Tim Sutton for more information. .. _figure_custom_annotation: .. only:: html **Figure annotation 2:** .. figure:: /static/user_manual/introduction/custom_annotation.png :align: center Customized qt designer annotation form |nix| .. note:: If you press :kbd:`Ctrl+T` while an :guilabel:`Annotation` tool is active (move annotation, text annotation, form annotation), the visibility states of the items are inverted. .. _`sec_bookmarks`: Spatial Bookmarks ================= .. index:: single:bookmarks .. index:: single:spatial bookmarks;see bookmarks Spatial Bookmarks allow you to "bookmark" a geographic location and return to it later. Creating a Bookmark ------------------- To create a bookmark: #. Zoom or pan to the area of interest. #. Select the menu option :menuselection:`View --> New Bookmark` or press :kbd:`Ctrl-B`. #. Enter a descriptive name for the bookmark (up to 255 characters). #. Press :kbd:`Enter` to add the bookmark or **[Delete]** to remove the bookmark. Note that you can have multiple bookmarks with the same name. Working with Bookmarks ---------------------- To use or manage bookmarks, select the menu option :menuselection:`View --> Show Bookmarks`. The :guilabel:`Geospatial Bookmarks` dialog allows you to zoom to or delete a bookmark. You cannot edit the bookmark name or coordinates. Zooming to a Bookmark --------------------- From the :guilabel:`Geospatial Bookmarks` dialog, select the desired bookmark by clicking on it, then click **[Zoom To]**. You can also zoom to a bookmark by double-clicking on it. Deleting a Bookmark ------------------- To delete a bookmark from the :guilabel:`Geospatial Bookmarks` dialog, click on it, then click **[Delete]**. Confirm your choice by clicking **[Yes]**, or cancel the delete by clicking **[No]**. .. _nesting_projects: Nesting Projects ================ .. index:: nesting projects If you want to embed content from other project files into your project, you can choose :menuselection:`Layer --> Embed Layers and Groups`. Embedding layers ---------------- The following dialog allows you to embed layers from other projects. Here is a small example: #. Press |browsebutton| to look for another project from the Alaska dataset. #. Select the project file :file:`grassland`. You can see the content of the project (see figure_embed_dialog_). #. Press :kbd:`Ctrl` and click on the layers :file:`grassland` and :file:`regions`. Press **[OK]**. The selected layers are embedded in the map legend and the map view now. .. _figure_embed_dialog: .. only:: html **Figure Nesting 1:** .. figure:: /static/user_manual/introduction/embed_dialog.png :align: center Select layers and groups to embed |nix| While the embedded layers are editable, you can't change their properties like style and labeling. Removing embedded layers ------------------------ Right-click on the embedded layer and choose |mActionRemoveLayer| :sup:`Remove`.