QGIS Documentation Project
2.14
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QGIS 문서 만들기2.14
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목차
User guide/Manual (QGIS 2.14)
User guide/Manual PDF’s
PyQGIS cookbook (2.14)
Documentation Guidelines
A gentle introduction in GIS
Preamble
Introducing GIS
Vector Data
Vector Attribute Data
Data Capture
레스터 데이터
Topology
Coordinate Reference Systems
Map Production
Vector Spatial Analysis (Buffers)
Spatial Analysis (Interpolation)
About the authors & contributors
GNU Free Documentation License
Trainings manual
GIS에 대한 친절한 소개
¶
Preamble
A word from the editor
Introducing GIS
Overview
More about GIS
What is GIS Software / a GIS Application?
Getting a GIS Application for your own computer(s)
GIS Data
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
Vector Data
Overview
Point features in detail
Polyline features in detail
Polygon features in detail
Vector data in layers
Editing vector data
Scale and vector data
Symbology
What can we do with vector data in a GIS?
Common problems with vector data
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
Vector Attribute Data
Overview
Attributes in detail
Single Symbols
Graduated Symbols
Continuous Colour Symbols
Unique Value Symbols
Things to be aware of
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
Data Capture
Overview
How does GIS digital data get stored?
Planning before you begin
Creating an empty shapefile
Adding data to your shapefile
Heads-up digitising
Digitising using a digitising table
After your features are digitised...
Common problems / things to be aware of
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
레스터 데이터
개관
레스터 데이터의 상세한정보
지오레퍼런싱
레스터 데이터 소스들
공간해상도
공간해상도
레스테에서 벡터변환
벡터에서 레스터로 변환
레스터 분석
공통적인 문제들
우리는 무엇을 익혔습니까?
도전해 보십다
생각할점
참고문헌
다음 내용은 무엇 입니까?
Topology
Overview
Topology errors
Topology rules
Topological tools
Snapping distance
Search Radius
Common problems / things to be aware of
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
Coordinate Reference Systems
Overview
Map Projection in detail
The three families of map projections
Accuracy of map projections
Coordinate Reference System (CRS) in detail
Universal Transverse Mercator (UTM) CRS in detail
On-The-Fly Projection
Common problems / things to be aware of
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
Map Production
Overview
Title in detail
Map Border in detail
Map Legend in detail
North arrow in detail
Scale in detail
Acknowledgment in detail
Graticule in detail
Name of the map projection in detail
Common problems / things to be aware of
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
Vector Spatial Analysis (Buffers)
Overview
Buffering in detail
Variations in buffering
Common problems / things to be aware of
More spatial analysis tools
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
Spatial Analysis (Interpolation)
Overview
Spatial interpolation in detail
Inverse Distance Weighted (IDW)
Triangulated Irregular Network (TIN)
Common problems / things to be aware of
Other interpolation methods
What have we learned?
Now you try!
Something to think about
Further reading
What’s next?
About the authors & contributors
GNU Free Documentation License
다음
이전
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»