.

Shapes tools

Create graticule

Kuvaus

Creates a grid.

Parameters

Extent [vector: any]

Optional.

Grid will be created according to the selected layer.

Output extent [extent]

Extent of the grid.

Default: 0,1,0,1

Division Width [number]

X-axes spacing between the lines.

Default: 1.0

Division Height [number]

Y-axes spacing between the lines.

Default: 1.0

Type [selection]

Geometry type of the resulting grid.

Options:

  • 0 — [0] Lines
  • 1 — [1] Rectangles

Default: 0

Tulokset

Graticule [vector]
The resulting layer.

Console usage

processing.runalg('saga:creategraticule', extent, output_extent, distx, disty, type, graticule)

See also

Cut shapes layer

Kuvaus

<put algorithm description here>

Parameters

Vector layer to cut [vector: any]
<put parameter description here>
Method [selection]

<put parameter description here>

Options:

  • 0 — [0] completely contained
  • 1 — [1] intersects
  • 2 — [2] center

Default: 0

Cutting polygons [vector: any]
<put parameter description here>

Tulokset

Result [vector]
<put output description here>
Extent [vector]
<put output description here>

Console usage

processing.runalg('saga:cutshapeslayer', shapes, method, polygons_polygons, cut, extent)

See also

Get shapes extents

Kuvaus

Creates polygons according to the extent of the input layer features.

Parameters

Shapes [vector: any]
Input layer.
Parts [boolean]

Determines whether create polygon for each feature (True) or just create single polygon for whole layer (False).

Default: True

Tulokset

Extents [vector]
The resulting layer.

Console usage

processing.runalg('saga:getshapesextents', shapes, parts, extents)

See also

Merge shapes layers

Kuvaus

Merges two or more input layer into a unique resulting layer. You can merge together only layer of the same type (polygons with polygons, lines with lines, points with points).

The attribute table of the resulting layer will include only the attributes of the first input layer. Two additional columns will be added: one corresponding to the ID of every merged layer and the other one corresponding to the original name of the merged layer.

Parameters

Main Layer [vector: any]
Initial layer.
Additional Layers [multipleinput: any vectors]

Optional.

Layer(s) to merge with.

Tulokset

Merged Layer [vector]
The resulting layer.

Console usage

processing.runalg('saga:mergeshapeslayers', main, layers, out)

See also

Polar to cartesian coordinates

Kuvaus

<put algorithm description here>

Parameters

Polar Coordinates [vector: any]
<put parameter description here>
Exaggeration [tablefield: any]
<put parameter description here>
Exaggeration Factor [number]

<put parameter description here>

Default: 1

Radius [number]

<put parameter description here>

Default: 6371000.0

Degree [boolean]

<put parameter description here>

Default: True

Tulokset

Cartesian Coordinates [vector]
<put output description here>

Console usage

processing.runalg('saga:polartocartesiancoordinates', polar, f_exagg, d_exagg, radius, degree, cartes)

See also

Quadtree structure to shapes

Kuvaus

<put algorithm description here>

Parameters

Shapes [vector: any]
<put parameter description here>
Attribute [tablefield: any]
<put parameter description here>

Tulokset

Polygons [vector]
<put output description here>
Lines [vector]
<put output description here>
Duplicated Points [vector]
<put output description here>

Console usage

processing.runalg('saga:quadtreestructuretoshapes', shapes, attribute, polygons, lines, points)

See also

Shapes buffer

Kuvaus

Creates buffer around features based on fixed distance or distance field.

Parameters

Shapes [vector: any]
Input layer.
Buffer Distance [selection]

Buffering method.

Options:

  • 0 — [0] fixed value
  • 1 — [1] attribute field

Default: 0

Buffer Distance (Fixed) [number]

Buffer distance for “fixed value” method.

Default: 100.0

Buffer Distance (Attribute) [tablefield: any]
Name of the distance field for “attribute field” method.
Scaling Factor for Attribute Value [number]

<put parameter description here>

Default: 1.0

Number of Buffer Zones [number]

Number of buffer(s) to generate.

Default: 1.0

Circle Point Distance [Degree] [number]

Smoothness of the buffer borders: great numbers means rough borders.

Default: 5.0

Dissolve Buffers [boolean]

Determines whether to dissolve results or not.

Default: True

Tulokset

Buffer [vector]
The resulting layer.

Console usage

processing.runalg('saga:shapesbuffer', shapes, buf_type, buf_dist, buf_field, buf_scale, buf_zones, dcircle, dissolve, buffer)

See also

Split shapes layer randomly

Kuvaus

Splits the input layer randomly in two parts.

Parameters

Shapes [vector: any]
Layer to split.
Split ratio (%) [number]

Split ratio between the resulting layers.

Default: 50

Tulokset

Group A [vector]
First resulting layer.
Group B [vector]
Second resulting layer.

Console usage

processing.runalg('saga:splitshapeslayerrandomly', shapes, percent, a, b)

See also

Transform shapes

Kuvaus

<put algorithm description here>

Parameters

Shapes [vector: any]
<put parameter description here>
dX [number]

<put parameter description here>

Default: 0.0

dY [number]

<put parameter description here>

Default: 0.0

Angle [number]

<put parameter description here>

Default: 0.0

Scale Factor X [number]

<put parameter description here>

Default: 1.0

Scale Factor Y [number]

<put parameter description here>

Default: 1.0

X [number]

<put parameter description here>

Default: 0.0

Y [number]

<put parameter description here>

Default: 0.0

Tulokset

Output [vector]
<put output description here>

Console usage

processing.runalg('saga:transformshapes', in, dx, dy, angle, scalex, scaley, anchorx, anchory, out)

See also